Despite huge pre-release hype and generally positive reviews, 's reception has been somewhat mixed. The game has fallen short of the universal acclaim that Bethesda likely hoped for. While praised for its scope, ambition, and Bethesda's signature charm, several key aspects have drawn criticism, significantly impacting its overall perception. It's not hard to see the flaws, even as a fan. However, there is one major point of contention in particular that is holding the game back.
While most games try to look seamless, doesn't seem to have gotten the memo. Compared to other modern games, there's a surplus of loading screens. The unfortunate part is that sometimes players get reminded of this outdated loading system every few minutes if not several times every half-hour. This constant interruption, which is especially jarring given the game's purported focus on space exploration, makes it feel far more outdated than any other flaw.
While has a vast universe and impressive scope thanks to procedural generation, several factors hold it back from achieving its full potential. The most prominent issue is the pervasive and frequent loading screens. These interruptions shatter immersion, transforming exploration into a series of teleports rather than a seamless journey. Entering buildings, boarding a ship, and even moving between rooms within a structure often triggers a loading screen, which goes against expectations for a modern open-world game, especially one leveraging next-gen hardware.
After a lengthy wait, Starfield developer Bethesda has added a feature allowing mods to be achievement-friendly for the first time since launch.
In games like and, the ship is a vehicle that feels like it takes players where they want to go. locks the travel behind loading screens. Consequently, the player's ship feels mostly cosmetic, like a vessel for fast travel, rather than a tool for exploration and adventure. These technical limitations significantly hold back the promised sense of
Read more on screenrant.com