Monster Hunter Wilds' beta test is now live for PS Plus subscribers on PS5, and fans have uncovered an arachnophobia mode – an optional setting for those who don't fancy seeing spiders and creepy crawlies in their action RPG, which transforms bugs into something very different.
As highlighted on Twitter, the Arachnophobia Assistance toggle "adjusts the appearance of multi-legged creatures such as arachnids, insect-like small monsters, and endemic life" without altering their movements or actual difficulty. What does that look like? Slimy, apparently. Bug-like creatures become piles of goo, which still crawl around like they have legs, just… stretchy, tentacle-like ones. You can take a look at the setting in action below.
蜘蛛恐怖対策モードにしたらブブラチカ君スライムにされてて草 pic.twitter.com/oYTWqUyis3October 29, 2024
While this setting doesn't tackle arachnophobia quite so directly as Lethal Company – which literally just turns spiders into the word 'SPIDER' – this was probably the best way for Capcom to ensure that the creatures' movements still match what they're supposed to look like. The result, though, means that the blobs themselves are arguably also a little unsettling – one fan on Twitter suggests that they "might be creepier than the spiders themselves," questioning if "we need a setting for this setting," too. "Honestly, both are kinda freaky," adds another, responding to a before and after of the setting working its magic.
Like the setting's description suggests, this transformation isn't just limited to actual arachnids, either, with one player on Reddit noting that it also applies to the mosquito-like monsters. Understandably, people are already wondering if it'll also turn the Lala Barina – a new bug-like Temnoceran monster introduced in Wilds – into an enormous blob. In theory, you'd think so – it's a pretty scary-looking one, after all, although as one fan-made mock-up shows, a giant slime is pretty intimidating in its own way. "I personally find the fucking blob more
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