Gohma is the boss guardian of Farron Temple in . It is a large spider enemy that hangs out on the northern wall. For the most part, Gohma stays still while it summons numerous smaller spiders to do its dirty work. However, Gohma has a few deadly attacks as well. Zelda will need to dodge out of the way of attacks and hazardous webs and then counter with her own attacks.
As this is a boss at the end of a dungeon, you will want plenty of supplies. Be sure to have healing items to restore as many of your hearts as possible. This includes powerful Smoothie recipes in. They provide various temporary bonuses. Some can even grant resistance to magic and can help reduce damage from fire, lightning, ice, and other elements.
Gohma can be quite powerful if you run into them blindly. It can seem like they are nearly unstoppable. However, they are specifically weak to electricity and can also be damaged by sword attacks, although they won’t be the iconic Master Sword found in the rest of the series. You will want to make sure to have specific Echoes and other powerful attacks.
Power
Function
Location
Electric Wizzrobe
Fires lightning bolts that shock enemies.
Found at the end of a cave at the Heart-Shaped Lake.
Electric Keese
A flying creature that shocks those it touches.
While in Swordfighter form, go to the Stilled Faron Wetlands Rift and shoot the Keese flying around.
Spark
An electric entity that moves along walls and shocks anything it touches.
At the entrance of the Eastern Temple, use Bind to stop the Spark. Then, damage it with any attacking Echo.
Sword Moblin Level 3
A Moblin that fights with both a sword and a strong shield.
Defeat the Moblin that rests west of the Central Waypoint.
Other Echoes can be used to distract Gohma, but their damage output will be relatively low. Sticking to the above four is best for saving time and energy. Still, having as many Echoes in your arsenal is a good idea, just in case. Even if they aren’t a good option against Gohma, they may
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