Last week, Bethesda released a new edition of its Steam remasters for Doom and Doom 2. The update to Bethesda's existing Doom + Doom 2 remaster bundle adds new enhancements like cross-platform online multiplayer, a new official episode, and a new BOOM-compatible engine that enables the use of over two decades of existing DOOM mods that can be published and installed through an in-game mod browser. That's cool!
Unfortunately, it looks like the mod browser lets you upload any mod you want and say you made it. That's less cool.
Spotted by RockPaperShotgun, it seems that aside from a «report mod» button, publishing files through the Doom + Doom 2 in-game mod browser lacks any kind of moderation or verification guide rails. I could pluck any .WAD I wanted from Doomworld, slap it in there, write «I made this for real and no court in the land can prove otherwise» in the description, and—unless that mod's creator noticed and reported it by hand—everyone would be none the wiser.
Much like those art-reposting accounts you run into all over social media that just write «All credit goes to the creators
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