While the PlayStation 5 has been the runaway winner of the generation, running laps around Xbox for the last few years, it’s been a pretty bumpy ride. Some of that has been out of Sony’s hands – the chip shortages and the general economy, for example – but you do have to wonder about some of the choices they’ve made along the way, where even someone with the most basic grasp of the video game market could have told them they aren’t making the best decisions.
Outside of the PS5, Sony’s other hardware plans haven’t panned out, for various reasons. PSVR 2 is a great headset, but with gamers feeling the financial squeeze, it’s just priced too high to be appealing. That wouldn’t be so bad if there were great reasons to save up for one, but outside a handful of exclusives – literally, you can count them on one hand’s fingers – there’s been no sign of first party support, and the PC adapter released last month feels like they’re ready to give up on it.
Then there’s the PlayStation Portal, a truly wonderful idea that should let you stream PlayStation games anywhere you want for £200, and grab some of that juicy Switch market in the process. Except it’s not quite that simple, because even when playing within a good home network, we’ve seen the remote play stumble and interrupt gameplay, so how is it going to handle hotel or cafe Wi-Fi? A lot of this could be improved if you could just stream from PlayStation Plus, hooking up to Sony’s optimised streaming servers, and being able to tap into the full PS Plus library.
Sure the Portal sold out as soon as it went on sale, but that’s pretty much inevitable with tech these days. There are plenty of units available now, but is anyone buying them?
But the bigger problems seem to be on the game development side, where Sony’s decision to chase after the live service big bucks has stumbled, staggered, lurched forward and picked up a big of momentum, and then fallen flat on its face.
Naughty Dog’s full The Last of Us multiplayer spin-off was
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