Blizzard has posted upcoming class tuning which includes a balance pass on Hero Talent Trees and a Preservation Evoker nerf.
As we’ve now completed three weeks of The War Within Season 1, we have enough data and feedback on class performance to allow us to do a broad pass on outliers in dungeon, raid, and PvP play.
With scheduled weekly maintenance in each region, we will make the following adjustments.
Class Changes
- Death Knight
Blood
San’layn: Vampiric Strike damage increased by 30%. - San’layn: Infliction of Sorrow now deals 20% of the remaining disease damage to the enemy when it extends its duration (was 15%).
- San’layn: Infliction of Sorrow now deals 130% of the remaining disease damage to the enemy when it consumes it (was 100%).
- San’layn: Visceral Strength now grants 12% Strength for 12 seconds (was 8% Strength for 8 seconds).
- San’layn: Frenzied Bloodthirst now increases the damage of Death Strike by 6% per stack (was 5%).
Demon Hunter - Havoc
Aldrachi Reaver: Wounded Quarry damage increased by 100%. - Aldrachi Reaver: Warblade’s Hunger damage increased by 100%.
- Aldrachi Reaver: Reaver’s Glaive damage increased by 15%.
Vengeance - Mastery: Fel Blood effectiveness increased by 20%.
- Shattered Souls healing per soul increased to 7% of recent damage taken (was 6%).
- Soul Barrier base absorb value increased by 50% and absorb value per soul increased by 100%.
Druid - Feral
Wildstalker: Chance for Bloodseeker Vines to grow on a single target is unchanged, but slightly increased when Rip and Rake are on multiple targets. - Wildstalker: Bursting Growth damage increased by 10%.
Restoration - All healing increased by 5%. Does not affect PvP combat.
- Cenarion Ward healing increased by 40%.
Evoker - Augmentation
Blistering Scales grants allies 20% of your armor (was 30%).
Devastation - Flameshaper: Consume Flame damage increased by 25%.
- Flameshaper: Engulf damage reduced by 20% in PvP combat.
Preservation - Flameshaper: Engulf healing increased by 20%.
- Flameshaper:
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