There’s been much discussion about how much money Sony wasted on gigaflop Concord, and now we have a ballpark estimate. It had previously been reported that the company had spent $400 million on the game, although this number always seemed a little high. Now Kotaku is citing two sources as saying the initial development deal for the release was somewhere in the region of $200 million.
The actual cost is likely much higher than that, though, because this number excludes the acquisition of developer Firewalk and marketing expenses. The Japanese giant purchased the Washington studio in 2023, after it had spent several years bankrolled by Probably Monsters making a prototype of the first-person shooter.
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So while the final figure is unlikely to be quite as high as the previously reported $400 million, there’s a good chance it was within touching distance of Marvel’s Spider-Man 2, which allegedly cost around $300 million to make. That’s extraordinary.
The even more excruciating detail here is that PlayStation won’t see a single cent from its investment. All original Concord customers were refunded, the game will never return, and the studio has been shut down.
As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.
Is this the greatest flop in gaming ever? Like even stuff such as Suicide Squad still sold a few million copies. Obviously not good enough considering the investment, but better than this.
Console and games price increase incoming.
Only messing, I am