The first major patch for is live for players on PC and Xbox and includes over 650 fixes. was released on November 20th after several delays, but the launch included a host of bugs that developer GSC Game World promised to address.
According to GSC Game World, patch 1.0.1 addresses several issues impacting all parts of the game. was set to release shortly after the 2007 game, but the sequel went through a long road to release. This led to many bugs at launch as GSC Game World developed their biggest game ever. Here's what the developers had to say to the players in their patch note:
«Thanks for your passion and support since the release, it is really important to us. The patch 1.0.1 is live both on PC and Xbox. This is our first fix patch that addressed over 650 different bugs and issues.»
Patch 1.0.1 has several key fixes in its lengthy list of fixes. The developers are adjusting the AI for NPCs related to out-of-memory crashes in locations crowded with NPCs and how they act in combat. Optimization fixes address rendering at certain camera angles along with adjusting NPC models that weren't working properly in the game. The fix most players are looking at is the balance adjustments that will decrease the repair cost for weapons and armor and increase the monetary reward for most missions. One of most important features is the durability of weapons, and with fixes to the in-game economy, players will have more chances to fix their gear.
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One major fix remains missing, as GSC Game World continues to find solutions to issues with A-Life 2.0 system. This is a key feature of the game that controls NPCs spawning in combat and interacting with the world. Players have reported factions not interacting with each other the way they should and enemy NPCs spawning behind the player after combat. GSC Game World promised the A-Life
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