Indiana Jones and the Great Circle will launch later this year on Xbox and PC, but it’s coming to PS5 early next year. And as part of a round of previews released earlier today, creative director Jens Andersson has commented on the progress of the PlayStation port.
“We are obviously working on it,” he told IGN. “It’s coming out next spring, right? It's going well. Again, it’s by its core, a multi-platform engine, so there are no huge restructuring or anything like that needed. So it's going well.”
«Hurray,» devs exclaim
Andersson was asked about whether the studio will support the PS5 Pro, and admitted his company hasn’t “said anything” about Sony’s supercharged system yet. But we already know other Microsoft studios, like Blizzard with Diablo 4, will support the $700 hardware, so it seems reasonable to expect Indiana Jones will take advantage of it, too.
Obviously there’s not a lot of meat on these answers, with Bethesda understandably wanting to focus on the release of the Xbox and PC versions. But with the PS5 port not too far behind, we should start learning a lot more about what developer MachineGames is doing with Sony’s hardware early next year.
As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.
Really looking for to this! I will be playing on PC, though.
I thought I heard that any new game that comes out after the PS5 Pro releases will be required to support PS5 Pro in some way.
Will be funny if it does support the Pro as it would mean PS5 has the best console version.
The Game will then Look better on the Pro than a MS Console
Will be the case for all third-party games moving forwards really, including Microsoft's own ones.
We can wait, at least it'll be all nice and updated
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