has crossover events rather frequently, such as the recent event that saw Clive and Torgal arrive in Eorzea or the event that brought the frustratingly fun competition of not falling off the map to Warriors of Light everywhere. The nature of world allows crossovers to be implemented rather easily and without needing extensive lore reasons to explain why characters from another world have appeared. Having multiple worlds exist in the universe of opens the door to endless crossover potential.
In, the world was split into 14 shards thousands of years ago, with the primary shard being called the Source, or Hydaelyn. Additionally, while floating possibilities for directions to go after , the game's director mentioned traveling to different universes, such as taking a multiverse approach to potential future content. However, the question becomes whether these crossovers are good for the games involved, or if it would be better to take a different approach when it comes to bringing elements from other titles in the franchise into .
As a franchise, has a habit of referencing other games from the series in each game. The most common form this takes is recurring characters and summons, or primals, in the case of. However, the references can be incredibly subtle or not subtle at all, depending on how they've been implemented in the world of. had several references to , with the Loporrits being a rather blatant reference to the Hummingways, which is also why every Loporrit's name ends with "-way."
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Even the final trial of 6.0 references Zeromus fight with the style of the arena and its placement in space before Zeromus appears as an actual boss in post- patch content. In fact, the patch content after is filled with references to, including entire locations like Troia, the elemental lords, Golbez, and using a re-orchestrated version of
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