I completely understand the frustration surrounding no longer retaining its Xbox exclusivity, as I too used to be a huge advocate for exclusives remaining exclusive. I remember, with a tinge of remorse, being determined that my favorite games stayed on the platforms I had and that anyone else who wanted to play it needed to buy my console of choice. Of course, I've since grown substantially and realized how trivial that sounds now. After all, there's nothing better than everyone being able to enjoy a masterpiece.
However, the situation surrounding on PS5 poses a far greater existential problem as it marks the start of a great shift in Xbox's release strategy, and more importantly, its entire identity. This isn't merely Xbox testing the waters as it had done with the likes ofand, nor is it a third-party title that it's finally surrendering to PlayStation. coming to PS5 is a big deal, but one that I strongly believe benefits everyone, including the fans who are watching it go to those they've considered enemies for too long.
For a long time, Xbox was one of the three main competitors in the console space, with its fans dogmatically defending it against those who preferred PlayStation, myself included. However, dwindling console sales and a lack of newer titles, coupled with the failings of the Xbox One resulting in users having little to migrate to their new next-gen hardware, means that Xbox is very much on the back foot. It has been tough to watch, especially as someone who spent the majority of his teens playing on the 360 and loving absolutely every second of it.
Of course, this downward trend has seen Xbox shift to taking on more of a publishing role and snapping up third-party developers. However, this could only work for so long as PlayStation's installation base is simply far greater than Xbox could ever hope to achieve. I'd like to say that I predicted Xbox porting its exclusives to PS5, but it came as a shock to me when and made the leap. However, from that
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