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Dune: Awakening Makes One Change From The Book & Movies With Major Implications

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UPS LEGO Judas First Details: How Ken Levine Is Building on BioShock With 'Narrative LEGOs'
By sheer coincidence, today marks exactly 11 years since BioShock Infinite was released. It was by all accounts a masterpiece – a worthy follow-up to 2007's landmark narrative-driven first-person shooter BioShock. But after two excellent DLC episodes were released, creative director Ken Levine resigned and parent company Take-Two closed Irrational Games. Levine started a new, smaller studio for Take-Two called Campfire Games, later renamed to Ghost Story Games. And then everything went quiet, with Levine rarely speaking publicly outside of a GDC talk about "narrative LEGOs" in 2014.
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