will feature a dynamic set of gameplay modes, players, and 30 courses spanning some of the world's most famous golf venues. One of the main focuses within the game will be Road to the Masters, a new narrative progression mode where players will work their way up in the golf world through various championships. Players will be able to assume the role of pros like Scottie Scheffler and Cameron Champ or create their own custom golfer.
Whether fans are playing through their own career storyline through Road to the Masters and EA Sports' LPGA partnership events or simply shooting a quick round, the courses they encounter will be more realistic than ever before. This is due to a combination of technology — particularly EA's Frostbite Engine — and development techniques. Each course has been crafted through the use of things like photogrammetry and helicopters equipped with LiDAR scanning to create the more authentic golf experience possible.
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Producer Ben Ramsour and Gameplay Designer Craig Penner sat down with to discuss the course design process, the levels of realism within the game, and the courses they're most excited about.
Screen Rant: What can players expect from the new courses in ? How will the experience differ from past golf game experiences that they've had?
Craig Penner: I can kick that one off. I think 30 courses at launch is more than I believe we've ever done before. And they're running the gambit on the kind of greatest variety that we've been able to provide as well, too, from kind of major championship courses — Augusta National, obviously is one that is super exclusive and we're super excited to provide for players to be able to jump into that and feel like a major
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