I first played Storyteller around eleven years ago, which is also the first time RPS wrote about it. It was a story-building puzzle game in which players constructed three-panel comics by dragging and dropping characters and items such that they combined in delightful, dramatic ways.
It looks to still be that, more or less, now that it's coming out in greatly expanded and polished form next week. Watch the launch trailer below.
Puzzle games are typically about manipulating some logical machinery. In Storyteller, it's story logic that you're tinkering with, which turns out to be as predictable as gravity.
There's joy in watching your choices cascade across panels as, for example, who you place in front of Dracula in panel two switches who is found in the coffin in panel three.
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