was meant to be a magical RPG, allowing players to become any sort of witch or wizard they desired and explore the world of — but as it turns out, it may have inadvertently become an 1890s fashion show above all else. Cosmetics are a great way for any game to add a touch of personalization and self-expression to the experience, and so they are rarely met with any complaints (provided they aren't locked behind microtransactions). But outfits seem to be the major focus for many students, especially in the late game, and this could spell trouble down the road for .
As prevalent as fashion is, it's far from the only personalization feature in the game. Players are offered endless combinations of wood types, styles, lengths, and more when customizing their wand at Ollivanders. Contrastingly, the character creation menu in is lackluster, and it's missing key details that could greatly enhance immersion. Out of all the cosmetic systems, gear customization is by far the most expansive, but this is a double-edged sword, as 's outfits may simultaneously highlight a core issue with long-term gameplay.
Related: Does Your Hogwarts Legacy Wand Customization Affect Gameplay?
Oftentimes, it can feel like the only incentive for exploration is finding new clothing. After all, with the transmog system saving each item to a player's collection, and then allowing them to equip said item at any time without sacrificing stats, witches and wizards will inherently want to collect as many potential outfits as possible. On the other hand, finding gear with better perks or stats quickly becomes unimportant. Not only are students constantly switching from one article of clothing to the next, they can also apply their own upgrades using the
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