As expansive, exciting, and immersive as is, one small change could grant the open-world RPG an extra touch of magic. In fact, this feature is already teased-in game and hangs ever so slightly out of the grasp of witches and wizards, which may be a cause for disappointment in some. After all, it would only take a simple tweak on Portkey Games' behalf to add this atmospheric detail to, but it would go a long way in enhancing the wizarding world experience.
In particular, this change would greatly increase long-term playability, an aspect that is unfortunately lacking in some regards. For one, has 's worst problem when it comes to enemies, and coupled with a small quantity of impactful choices, it can cause some players lose interest once they've completed the main campaign. Implementing this feature wouldn't solve all of 's problems, but it would certainly be a step in the right direction.
would be much more enjoyable if students could change the in-game season to their liking. Of course, seasons play a significant role in the game's primary story: it signifies the passing of time during the protagonist's school year, but it also lets players know how close they are to reaching the finale. However, once they've made their choice and moved forward with one of 's endings, there's no reason why they shouldn't be able to choose and enjoy their preferred atmosphere. After all, as it currently stands, the late-game takes place in a perpetual spring that may not suit the tastes of every witch and wizard.
The ability to change seasons in would not only bestow players with genuine freedom of choice, it would also make the game much more rewarding to explore. Winter is one of the coziest times of the year, especially in the
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