Blizzard has announced upcoming class tuning which includes buffs to Balance & Guardian Druid, and nerfs to Protection Paladin's off healing.
We continue to monitor the performance of classes across various content including Raids, Mythic+ dungeons and PvP. Below, you will find a number of changes meant to balance classes against each other in healing, tanking, and damage in various content.DEATH KNIGHTUnholyDevelopers’ notes: At high haste levels it was possible for Summon Gargoyle to lose casts of Gargoyle Strike. To help remedy that we are reducing the cast speed of Gargoyle Strike to 2.5 seconds (up from 2 seconds) while increasing the damage done to compensate for the slower cast time.We are also making some targeted tuning adjustments to Unholy to increase their damage outside of their 3-minute cooldowns. Raise Dead damage increased by 10%. Army of the Dead damage increased by 10%.
Scourge Strike damage increased by 20%. Clawing Shadows damage increased by 20%. Death Coil damage increased by 10%.
This does not affect PvP combat. Soul Reaper damage increased by 15% Unholy specialization only. Gargoyle Strike cast speed increased to 2.5 seconds, up from 2.0 seconds and Gargoyle Strike damage increased by 25%.
DRUIDBalance Starsurge damage increased by 10%. This does not affect PvP combat. Denizen of the Dream damage increased by 20%.
GuardianHealth and healing received gain from Mastery: Nature’s Guardian increased to 70% (was 50%). Barkskin cooldown reduced to 45 seconds (was 1 minute). EVOKERPreservationDevelopers’ notes: Preservation’s overall throughput is lower than we’d like since the Lifebind and Temporal Anomaly reductions.
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