Coming off the heels of a very up-and-down year for the PlayStation 5, the higher-ups at Sony have taken the console's biggest hits and misses into account when formulating their strategy for the future – but they may be taking away some of the wrong lessons. 2024 was a very mixed year for the PS5 overall, with a few high-profile successes like the remake that drew in both lucrative sales and rave reviews, but they were marred by some very significant flops as well, most notably the failure of .
Sony president Hiroki Totoki recently addressed the performance of some of the PS5's tent-pole releases from the last year and how they'll impact the company's current priorities in game development. In his comments, Totoki singles out two specific games from 2024 – and – as specific examples of the kinds of titles Sony hopes to build on going forward. And while both of those games are excellent and deserve to serve as inspiration for future projects, Totoki's comments raise concerns about how exactly Sony will go about trying to recapture their success.
In an earnings call on February 13 as reported by , Totoki recapped the performance of the PS5's biggest games from the last 12 months and specifically mentioned both and as key successes for Sony and the PS5. In particular, he commented on 's numerous accolades, including Game of the Year at The Game Awards 2024, and also touched on the awards and praise for, which also won multiple awards in the multiplayer and live-service categories. The games won a total of six awards combined, a highly commendable feat.
TGA Award Category
Winner
Best Ongoing Game
Best Multiplayer Game
Best Family Game
Best Action/Adventure Game
Best Game Direction
Game of the Year
Both games have been an unquestionable success for Sony, both critically and commercially. Sales of had already surpassed 1.5 million units as of November 2024, enough to make it one of the best-selling games in the PS5's library, and currently sits at 94/100 on Metacritic.
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