Baldur’s Gate 3 has arrived with a clamour of both expectation and fervour, not least because it’s been building to this point across two years of Early Access on PC (and for a while on the dearly departed Google Stadia). While BioWare handled the iconic orignals, the third entry found its way into the hands of to Divinity: Original Sin developer Larian Studios, whose experience with RPGs made them a perfect fit. Perhaps more than perfect, as Larian have crafted something undeniably special in Baldur’s Gate 3, in the process emphatically eclipsing the previous two games and cementing themselves as one of the best RPG studios in the world.
Things aren’t going well for your character at the beginning of Baldur’s Gate 3, but before we get to that, you’re going to have to decide just who your character is before this terrible fate befalls them. There’s a cavalcade of character classes for you to choose from, with each bringing with them particular strengths and weaknesses, from burly Barbarians through to randy Rogues, and how they behave will dictate much of your playthrough, whether you’re sneaking through the shadows or running into battle in a furious rage.
Each time you level up you have the opportunity to further specialise and craft your character, learning new Cantrips and Spells, or finding new Feats that make you a better warrior, wizard or simpler tougher in battle. It feels like they’re genuinely growing rather than just experiencing the ‘numbers getting bigger’ style of levelling that most RPGs feature, and across your playthrough you’ll become ever more attached to both your character, and those in your party.
That party is set at four, though from time to time you’ll be joined for a particular quest or task, or
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