Entering the Shadowfell is a major moment in Act 2 of , but whether it's better to enter it before or after taking on Moonrise Towers isn't always clear. In an RPG full of branching decisions and major consequences, taking the wrong step can sometimes lock off possible quests or storylines, potentially dealing damage to the story or making fights more frustrating as a result. The entrance to the Shadowfell offers a warning to complete other tasks first, but as Moonrise Towers appears to be the ultimate destination of Act 2, the best order for that particular event is more complicated.
The Shadowfell is a dark, nearly colorless plane of existence in the universe of the Forgotten Realms, the setting that utilizes. In Act 2 of the game, it can be accessed through a portal found in a temple of the dark goddess Shar underneath a mausoleum. Accessing the portal will require completing the Gauntlet of Shar, which tests various attributes of anyone who attempts its daunting trials. This task appeals particularly to Shadowheart as an aspiring Dark Justiciar of the goddess, but it can be completed by any party willing to undergo the challenges.
Related: How To Solve The Gauntlet Of Shar Puzzle In Baldur's Gate 3
Although Moonrise Towers might seem like a more legitimate point of no return, there's a good reason for the game to fire up a warning prompt in front of the Shadowfell instead. The presence of tadpoles inside of party members' heads makes them appear to hold the coveted status of True Soul to inhabitants of Moonrise, granting peaceful passage so long as the party doesn't take the initiative themselves. Taking on the Shadowfell before Moonrise destroys this opportunity, tossing away a number of potential avenues to
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