What you can find in Warhammer 40,000 Darktide is not only a very entertaining first-person action shooter, but also a game heavily supported by their developers, Fatshark. Well, things now will change quite a bit, and this isn’t an exaggeration. Patch 13 not only brings Darktide to Xbox, but it also brings customization options thanks to the new class-specific talent trees. These will provide all the abilities buffs you will need or never thought you needed in the first place. Here is what Warhammer 40,000: Darktide Patch 13 brings to the table.
Image: Fatshark
The main change introduced in Darktide Patch 13 – a big one, to be honest – is the class overhaul. This consists of introducing class-specific talent trees that will feature different paths the player can activate and upgrade. Each of these paths will feature nodes and abilities that will impact the way the player uses its class. Each class (Ogryn, Psyker, Veteran, and Zealot) will receive one talent tree with three different paths to choose from. So long the day of using Veteran exclusively as a stealth or support class. Welcome the days of “Why not both?”. Each node will fit into one of the following types:
Image: Fatshark
There are a total of 24 abilities (6 per class), with 16 of them debuting alongside Patch 13. In that same regard, there are 12 new passive talents, three per class. You can check each of the class’s exclusive abilities here. Once your character reaches max level, you will have a total of 30 talent points you can use to spend in the talent tree, however you please.
Related: Warhammer 40K Darktide: How to start a private match
Image: Fatshark
If that was not enough, Fatshark is also launching Warhammer 40,000: Darktide on the Xbox Series X/S.
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