The latest-generation console platforms are bringing some exciting new video game releases. With the latest hardware comes more opportunities for developers. We’re getting bigger and better video games, but one system stands out a bit. That’s the Xbox Series S, as it’s not as powerful as the Xbox Series X or the PlayStation 5. According to Remedy Entertainment, the Xbox Series S GPU is the real problem developers face. As a result, they are working around the GPU to ensure the game is able to deliver an experience that appeals to the development team.
Thanks to True Achievements, we’re finding out about a recent interview IGN had with Remedy Entertainment communications director Thomas Puha. During their conversation, the topic of the Xbox Series S came up. According to Thomas, who said that he had to choose his words very carefully, the GPU is the problem. With the CPU being pretty much the same, the only downfall developers are having is the GPU. Add in the fact that there’s also less memory, making developing games for the console challenging.
Thomas noted that developers have to carefully work around resolution and frame rate to ensure that the game can run on the Xbox Series S without taking too much of a hit. He went on to say that it’s similar to a PC that’s weaker or running older hardware compared to today’s standards. If you’re on a weaker PC, you will expect the game not to look as good or have a lower framerate. That’s the mindset you might need with the Xbox Series S, which is also significantly cheaper than the Xbox Series X platform.
You can view the full interview here from IGN. Meanwhile, some fans might wonder if there is any push to see a mid-gen refresh for the Xbox Series S console. We have seen
Read more on gameranx.com