Baldur's Gate 3 finally dropped on the PS5 last night, and with that developer Larian Studios has confirmed that cross-play will be coming to the game eventually. Speaking to Eurogamer, director of publishing Michael Douse claimed that cross-platform co-op has always been on the roadmap, but the team never planned it as a launch feature. Just like the tabletop roleplaying game it's based on (Dungeons & Dragons), Baldur's Gate 3's immersive story can be enjoyed with friends in online co-op, albeit for now it is limited to those on the same platform/ system.
“It was always in the planning,” Douse said in the interview. “But we knew it wouldn't be for launch. It's in the roadmap, and though we have an idea of when we'd like to get it ready for, we don't want to put a date on it until we're sure.” Both the PC and the PS5 versions also come with support for split-screen co-op, in addition to cross-saves. The latter makes it so you can carry over your progression between either platform, though only the last five save files will be synced. Additionally, using any mods on the PC version will make its saves incompatible with PS5 when switching over. It's unclear if this rule is limited to third-party mods only, considering Larian recently promised to bring their own modding support/ tools in the future.
But before Larian gets to any of that, I'm guessing the team will be focused on fixing any bugs and expanding Baldur's Gate 3's epilogue with new cinematics. The first of such changes went live last week with patch #2, which added a new optional ending for the cheerful Tiefling Karlach, whose arc previously ended in misery. In other news, the studio's CEO Swen Vincke confirmed that BG3's characters came across as too horny
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