Warhammer 40,000: Space Marine 2 modders have made significant progress improving the game, even solving one of its biggest problems since launch.
Ever since Space Marine 2’s record-breaking launch in September, players have faced the prospect of awkwardness before they set out on a co-op mission — awkwardness that makes simply playing the class you want more frustrating than it should be.
Space Marine 2 includes three-player co-op missions as part of Operations mode. These co-op missions are set during the game’s campaign, but with different characters who are off doing other missions that tie in to the events that follow main character Titus.
Operations mode restricts a squad to one Space Marine of each class. So, for example, it is impossible to have an all-sniper team (developer Saber has said this is a deliberate design decision to encourage “strategic variety.”)
The problem is Space Marine 2 will actively matchmake you into a group with a player who is the same class as the one you have selected. In-game, there is an area of the Battle Barge where players must “assemble” before an Operations mode mission kicks off. The countdown only begins when all three players have selected a different class. This means you can end up in awkward standoffs where two or more players want to be the same class, each waiting for the other to blink first and switch.
It’s a frustration that often bubbles up on Space Marine 2 Discords, subreddits, and on social media as players work to level up certain classes above others. Staff at Saber have said class matching is on the cards, but modders have already gone one step further and removed the class limits in Operations mode entirely.
Astartes Overhaul, from Tom, aka Warhammer Workshop, is perhaps the most significant mod yet for Space Marine 2. This massive upgrade to Space Marine 2 gameplay, available to download from Nexus, lets players select any squad configuration without class restrictions, among many other changes that affect the
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