Warhammer 40,000: Space Marine 2 developer Saber Interactive has confirmed its commitment to the game’s modding scene, but will block mods from being used in public servers.
Space Marine 2 has a thriving modding scene that makes a significant number of improvements and changes to the record-breaking third-person melee / shooter hybrid. IGN has reported on Space Marine 2’s modding scene already, shining a light on everything from customization to a fix for one of the game’s biggest problems.
Remarkably, the changes Space Marine 2 mods make to the Space Marines themselves, whether they’re a purely aesthetic customization not normally possible or certain classes using weapons and equipment they’re not supposed to, can be seen online by other players in public PvE sessions. While Space Marine 2 uses dedicated servers, a lot of the game elements are client-side controlled. So if you’re playing with random players, there’s a chance you might see things like Bulwarks wielding Thunder Hammers.
Space Marine 2 publisher Focus Entertainment had confirmed to IGN that it had no problem whatsoever with PvE modding, but now, in a message to modders, game director Dmitriy Grigorenko has announced changes that impact how Space Marine 2 mods work.
Grigorenko said Saber had found that a “non-negligible” amount of recent server stability issues were related to mods, and pointed out that instability impacts even those users who don’t have mods installed. Saber has also received user reports that their save files were corrupted after playing alongside players with mods.
So, with the release of Space Marine 2’s next big update in December, mods will be blocked from public online sessions. That means that you will no longer be able to enter a public game if you have mods installed, Grigorenko warned.
Mods will still be allowed in private Operations lobbies, however (Space Marine 2 includes three-player co-op missions as part of Operations mode). “We will continue to provide all necessary server
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