A few months after the release of , the popularity of the game's modding scene has notably increased, with a growing number of submissions on platforms like NexusMods. Unfortunately, however, while mods can allow players to customize their experience to suit their needs, some of 's mods have also begun to cause notable issues for the game's online modes, which has prompted the game's developers to step in.
As announced in a message from game director Dmitriy Grigorenko on the forums and reported by, 's next major update in December will be changing how mods are permitted to function in-game, most notably by effectively banning them from public matches. Mods, as noted in Grigorenko's message, are apparently related to "" and have been reported to cause corrupted save files, even for players who had no mods installed but played with others who did.
As of the game's next major update, coming at an unspecified date in December, players who have mods installed will no longer be able to participate in public online game modes, cutting them off from online matchmaking for both Operations (PVE) and the Eternal War (PVP). Fortunately for mod users, though,mods will still be allowed in private lobbies. While Operations is currently the only game mode that allows private lobbies, custom lobbies for Eternal War are planned for a later update and will also allow mods.
Warhammer 40,000: Space Marine 2 delivers a long overdue sequel, providing focused gameplay in spite of some minor narrative and technical gripes.
In addition to these changes, the announcement from Grigorenko also promises more support for mod creators, starting with "", allowing easier access for modders after the game is patched. Later on, even more support for modding has been promised in the form of some publicly released development tools for the game, which should allow for modders to make more creative and comprehensive mods with less difficulty.
While it's easy to be apprehensive about game developers
Read more on screenrant.com