The Mythical Island expansion in brings 68 cards to the game however some are considered to be better than others. While some new Pokémon and items debut in the game, others have new versions with different abilities and attacks. While players will be keen to complete the new collection, many others will be looking to find the best cards to battle with. You can speed up the number of new packs you can open by using the free giveaways developers have provided.
Since launched, a number of meta decks have emerged. This includes decks based on Mewtwo ex, Pikachu ex, and Starmie ex cards, which have dominated the game so far. However, the new Mythical Island set spices this up. New game-changing abilities give different Pokémon types more play, while other items and support cards bring new elements into matches that need to be considered by players. Here are the top 10 best new cards introduced in the Mythical Island expansion that you should use in your decks.
Fighting-type Pokémon haven't served much purpose so far in, but a couple of new cards in Mythical Island make them viable. Golem's new card is a powerhouse both on offense and on defense. His 160 HP means it will be able to take at least one attack from almost all opposing Pokémon, whilst its own attack, Guard Press, can do 120 damage. It also reduces the opponent's next attack by 30, meaning it can take over battles if Golem comes into the active spot at the right time.
HP
160
Evolution
Stage 2
Attack 1
Guard Press — Damage 120 — 3 Fighting and 1 Colorless energy — (During your opponent's next turn, this Pokémon takes -30 damage from attacks.
Retreat Cost
3 Colorless energy
The biggest game-changing item in the new expansion is Pokémon Flute. It allows you to bring a new basic Pokémon from your opponent's deck onto the bench. While the majority of items are useful in set situations, only a handful are regularly used in the most popular decks. Combining this with Sabrina to then bring a Pokémon into the active
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