I found captivating in a way that the franchise hasn’t truly managed before or since, although I still remain hopeful that a future game will recapture that experience. It is fair to say that has had an immense influence on the franchise, and is arguably one of its most important titles to date. Of course, that level of success may not be easily replicable for a variety of factors, but aspects of its appeal may still reappear in future titles regardless.
When it first released, presented a far larger and more detailed version of Hyrule than ever before, and understandably became immensely successful. In many ways, is even the Nintendo Switch's defining game, being both a major launch title for the console and a perfect demonstration of what it was capable of. Of course, the Switch 2 will have its own games as well, but no matter what form they take, I hope that at least one will revive a key part of .
From the outset, what struck me the most about playing was how much of the world was a mystery to me. Despite there being many familiar landmarks and even characters, there was also so much more that I had never encountered before. As well as making Hyrule so much bigger than it ever had been before, the developers were also able to fill it with a level of detail that would previously have been unimaginable. Because of this, so much of ’s Hyrule is a fresh and new world to explore.
The sheer thrill of exploring Hyrule and discovering more about this expansive version of the kingdom was a huge draw for me.Being just as lost as Link was in Hyrule made it an extremely immersive experience, as it meant I learned about the world at the same rate that he did. And given the much-expanded design of Hyrule in, this meant thatfor as much as I recognized as established elements of the series, plenty more was completely unknown to me; something that I believe plays a strong part in ’s appeal.
The Legend of Zelda should change its approach to Link’s capabilities and weaken them to
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