Ever since Microsoft began their recent gaming studio shopping spree, the company’s policy on exclusives have been a bone of contention. As Microsoft tries to get their proposed $69 billion dollar acquisition of Activision Blizzard past regulators, they’ve been swearing up and down that Call of Duty will remain multiplatform, but at the same time, they’re insisting Bethesda’s Starfield will be an Xbox exclusive. Realistically, there are practical reasons why Starfield is exclusive while CoD isn’t, but still, it feels like Microsoft’s approach is somewhat scattershot at this point.
Well, in a new Xbox On interview, Phil Spencer seemed to be circling a more definitive answer about where Microsoft stands on the exclusivity question when asked about Starfield. Per Spencer, it all comes down to whether Microsoft is “pulling something away” from players on other platforms…
"I never said Starfield wouldn't be exclusive to Xbox. I think what I said is we're going to take it on a case-by-case basis. We're not going to pull games that are on other platforms. [...] Exclusive titles in the console space is part of the business. All platform-holders do it. They are marketing beats for the platform. Our competitors have a lot of exclusive games.
So, when we're launching new games, there are certain games that we're going to make... 'exclusive' for us is always a little bit hard, because we ship everything on PC as well, but let's just say, ship on Xbox, PC, and playable on cloud, and some of those won't be available on other competitive platforms.
There's no example in Bethesda of us pulling something away from the PlayStation community, that they had. Or of games people are playing, us not continuing to update those. Same thing with
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