Star Wars Outlaws is one of the most highly anticipated RPGs this year, due in part to the fact that it will stand as the Star Wars series’ first open-world game. While Ubisoft’s upcoming title has already amassed quite a fan following, there is still much to learn about what makes Star Wars Outlaws unique. Massive Entertainment’s creative director Julian Gerighty took part in a recent interview on the pre-launch game, discussing a bit of everything from the main characters to the gameplay features and how they’ll work.
When asked about Star Wars Outlaws behind-the-scenes and why it works so well as an open-world experience, Gerighty said that it offers players a chance to “step into those locations both new and iconic, and really discover and direct the experience that they want.” In other words, it gives fans the chance to play through the game however they want to. If that means proceeding through the main story in a more linear fashion, so be it. If it means becoming distracted by curiosity, that’s just as valid.
Gerighty went on to talk about the main characters of the game, including Kay Vess, Nix, and ND-5. On Vess, he said that the developers “built her to be somebody who was a rookie thief, so just starting in the scoundrel lifestyle, if you will, but has dreams of exploring the whole of the galaxy.” He described Vess as a “fish out of water on a planet that’s really a hive of scum and villainy,” which sets her character off.
As for Nix, Gerighty said the devs “think of Kay and Nix together as a whole.” Nix is meant to be her “trusty companion,” but more than just a pet. “This is the only person that you really trust as Kay Vess,” said Gerighty on their relationship. Nix is a new creature created for the game
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