The first open-world Star Wars game is on the way from Ubisoft, but just how open are those worlds? According to developer Massive Entertainment, Star Wars Outlaws will feature several «hand-crafted» planets to explore, each one being roughly the size of two «zones» in Assassin's Creed: Odyssey.
«It's a crude analogy, but the size of one planet might be about [equivalent to] two of the zones in Assassin's Creed: Odyssey, for example,» creative director Julian Gerighty said to Edge magazine (via Eurogamer). «It could be two to three zones. But it's not, you know, this sort of epic 'the whole of England recreated' approach.»
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Now Playing: Star Wars Outlaws: Official Gameplay Walkthrough | Ubisoft Forward
It's not clear yet as to just how many planets will be available to explore in Star Wars Outlaws, but Gerighty added that Massive is looking to emphasize open-ended gameplay inside of each planetary zone. «We're really focusing on what 'open world' means to the player, which is full freedom of approach,» Gerighty said. Players will also be able to explore some of the space around each planet, but as Gerighty put it, don't expect to see entire planets procedurally generated in Star Wars Outlaws, as Massive Entertainment is creating something that is more «manageable» in size.
Another interesting piece of information that the director revealed was the 1970s influence on the game, as the studio has recreated lenses of that era to produce film techniques that were born of the cinematic era. «So you have the
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