Persona 5 has become its own sort of mini-franchise within the Persona series. With many spin-off titles released over the years, such as Persona 5 Strikers, Persona 5: Dancing in Starlight, and Persona Q2: New Cinema Labyrinth, Atlus seems to love using Persona 5’s popularity to explore new stories and gameplay ideas. However, I applaud Atlus for making all of these spin-offs in completely different genres from each other. The latest, Persona 5 Tactica, delivers an entertaining story, a colorful cast of characters, and fun combat mechanics within the context of a strategy RPG. Longtime Phantom Thieves can look forward to an enjoyable side adventure, but its uneven pacing and low enemy variety hold it back from being a true revolution.
Persona 5 Tactica’s story follows the core roster of characters from the original RPG. After finding themselves sucked into an alternate dimension, the group teams up with Erina, the local leader of the Rebel Corps, who wants to liberate citizens from the oppressive rule of the Legionnaires. Toshiro Kusakabe, an amnesiac politician from the real world, also somehow gets swept into the conflict. Their unknown connections to this alternate dimension have enough mystery to keep them interesting throughout the game. As the Phantom Thieves search for a way back home, the antagonists’ motivations intertwine with the origins of these newly introduced characters.
The camaraderie between the cast members can be seen through optional conversations that naturally unlock as you progress through the story. Scenes like these are fun side conversations that allow characters’ personalities to shine, such as Erina’s natural leadership skills after a scene where she feels like a liability, or Ryuji’s role
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