Following its Early Access launch, Moon Studios releases the first update for No Rest for the Wicked, intending to address a number of performance and gameplay issues that players have been running into. Coming off the colorful Metroidvania inspired Ori franchise, Moon Studios surprised a lot of fans when it revealed its next game, No Rest for the Wicked. Referred to as a passion project by the studio, the team is blending elements from the Dark Souls and Diablo franchises in an effort to innovate and reinvigorate the Action RPG genre as a whole.
Following its reveal at the 2023 Game Awards, Moon Studios held a major reveal stream for No Rest for the Wicked a few months later, going as far as confirming an Early Access release date. As the long awaited April 18 date finally arrived, eager players jumped into the experience and quickly noticed that the game unfortunately features a number of issues, many of which have been noted by the developer based on player feedback. As Moon Studios mentioned, the first hotfix has arrived and is aimed at improving loot, game balance, and introducing other quality of life changes.
The first update for the game takes a big swing at improving a number of gameplay related issues, adding in quality of life features to ease the frustration of some in-game mechanics. As a looter style game, gear durability plays a big role in No Rest for the Wicked and to ease fan complaints, Moon Studios has reduced repair costs and durability damage taken. The drop rate on repair powders have also been increased, which should also help players from having to break the gameplay flow in order to go repair their equipment. Other gameplay changes include stamina costs and fall damage being reduced, as well as making the Horseshoe Crab and its food slightly cheaper to buy.
Certain weapons in No Rest for the Wicked, such as the Corpse-Smeared Blade, now appears at Tier 1, and players will likely notice that Fillmore's Pre-Sacrament Loot Table has been
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