The Xbox multiplatform plans reportedly have no "red line" regarding which games could be released on PlayStation consoles, as they revolve around a simple, short-term mandate.
In a new post shared on Windows Central today, Jez Corden revealed some new details on the Xbox multiplatform plans, which are known internally as "Latitude". According to the report, these plans have sparked a debate inside Microsoft about whether or not they are a good idea, as Microsoft is pushing for no "red line" regarding which games could be released on competing hardware, including PlayStation consoles. This approach is centered around CEO Satya Nadella and CFO Amy Hood's mandate to increase every department's margins, but it may end up damaging the Xbox brand even more, especially if franchises like Halo and Gears of War become multiplatform.
As of now, only a few former Xbox exclusives have been released on competing hardware, like Rare's Sea of Thieves, which is selling quite well on PlayStation, Obsidian's Grounded, and Tango Gameworks' Hi-Fi Rush. Despite not being cornerstone franchises, their multiplatform release did tarnish the perception of the Xbox brand, alongside bad communication and the abrupt closure of multiple studios, including the aforementioned Tango Gameworks and Arkane Austin, developer of Prey and Redfall. As such, if Master Chief ever ends up appearing on PlayStation, it would most definitely be a massive blow to an already tarnished reputation that Xbox may never recover from.
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