Of Rats and Raiders is a side quest in that leads to the second boss of the game against Falstead Darak. This is a two-phase fight that requires a bit of backtracking in between. Completing this quest is extremely useful as it grants players housing as a reward.
The Town of Sacrament opens after Warrick the Torn has been defeated outside the city gate. Once inside, dozens of NPCs are ready to bestow the Cerim with new quests and targets. Winnick, found in the town square, can kick off this quest immediately, although it's best to wait until level six before starting on this venture.
Falstead Darak's first phase in is relatively easy, although your initial foray will be cluttered as both Darak raiders and Sacrament soldiers are also in the fray. Your focus should be on Darak. The boss has wild, wind swings and gives physical cues whenever he's resting between attacks.
The window for attacks on Darak is much wider than Warrick the Torn, so make use of your opportunities. It's best to keep a distance to bait out his charge attack, which is easily the most punishable move in his rotation. The raider's attacks deal massive damage, so ensure that you have made all necessary gear repairs before squaring off against Darak.
The second encounter with Darak in the Black Trench is very similar to phase one, at least to start. Whenever Darak's health bar nears the end, the raider leader sprouts tentacles which gives the boss a much longer range and an entirely new set of attacks. To counter this added layer of difficulty, bring along Scrap Bombs or Flamescale Oil to provide extra damage and a ranged option. Larger weapons, such as Claymores, are also extremely useful for chunking down large amounts of health at once. Weight class in matters far less in this fight than others, but it's still best to avoid carrying a heavy pack.
Falstead Darak changes locations after your first clash, and requires you to speak with certain characters to ascertain where he's fled. After
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