is a souls-like ARPG that features a desolate environment, challenging bosses, and plenty of stats to upgrade as you level up. The core stats include Health, Stamina, Strength, Dexterity, Intelligence, Faith, and Focus. Each stat directly impacts your gameplay and character strength in direct, distinct ways.
Each time you level up in, the Cerim is awarded three stat points that the player can apply to any of the eight stats. To RPG veterans, many of these stats and the related effects may be familiar. Still, there are several stats that are important to level up first if you want to stand a chance against tough early bosses such as Warrick.
In, Health and Stamina are by far the most important stats to level up first. As with most souls-likes, enemies deal large amounts of damage and attack aggressively. At the start of the game, the weapons and gear available to you are quite limited as well, so it is of little use to put points into Strength, Faith, or Intelligence until you hit later portions.
This makes your health bar and dodging skills the two most valuable weapons in your arsenal. Since there is no co-op or multiplayer help, it's best to make your character as mobile as possible. The best way to go about the early game is tokeep your weight class as light as possible in so your dodges and rolls come faster and smoother.
Heavy armor may lessen the damage taken, but dodging negates attacks altogether. Investing in Health increases your margin for error, which is essential as you begin learning your preferred build, controls, and enemy or boss attack patterns. By the time you hit level five, you should have a good base health bar built.
Each of the eight stats in directly impacts your character. Health, Stamina, and Focus are three core stats that help with survivability. Dexterity, Strength, Intelligence, and Faith relate to damage and specific builds that will open up as you progress later in the game. As the early access game progresses through its road
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