In , greenery reagents are just as important as any weapon or boon. Consumables, such as Myrtle, are necessary to fulfill recipes for Arcana Cards, Incantations, Aspects, upgrades, and more. Finding the necessary reagents is the first challenge to crafting anything in , and Myrtle can only be found in one specific environment.
is broken up into four total zones: Erebus, Oceanus, the Fields of Mourning, and Tartarus. Each zone contains its own set of greenery exclusive to that region. As progresses down its roadmap with future content, we may see more reagents, or even more zones, added to the game. To make the most of each zone while Melinoe is in it, it’s best to know which reagents to expect before going in.
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The Fields of Mourning is the only zone in that grows Myrtle. The Fields are the third zone that you visit in the game, shortly after clearing Oceanus and defeating Scylla and the Sirens. The Mourning Fields is a unique zone in the franchise.
Instead of short rooms with single rewards, the Fields are a vast, expansive zone with multiple sets of rewards and large quantities of enemies roaming around. This area makes finding reagents even harder due to its sheer size.
The Reagent Sensing Incantation alerts players to any reagents, greenery or not, after they have finished an encounter. This makes spotting items much easier.
You can identify Myrtle as a green and white plant. Compared to the withered grass in the Fields of Mourning, this greenery does stand out in contrast. If you’re still having trouble finding Myrtle in this zone, then it may be best to get the Reagent Sensing Incantation at the Crossroads.
You can unlock this useful ability by using the cauldron, usually found beside the Witch Headmistress Hecate, the first boss of the game and mentor to Melinoe.
Myrtle is currently only used in two Incantation
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