Since Hades II launched in Early Access just over a week ago, developer Supergiant Games has been collecting feedback from players. Now, some of that feedback has been put to use in the game's first patch, and there are still more adjustments on their way.
Today, Supergiant Games released the first Early Access patch for Hades II, which includes substantial changes to player movement, encounters, and level design as well as a handful of bug fixes. The patch notes are available on Steam.
"Here's our first patch in Early Access!! We're very grateful for all the feedback so far, which inspired this first set of targeted improvements and fixes." the patch notes read.
Most notably, the patch makes sprinting faster, dashing out of attack recovery animations more reliable, and gathering easier (now, players can get resources from any resource point once they unlock the right Gathering Tool, and Tools can be prioritized to make its respective resources appear more often). The design of several areas has also been altered to make dashing and resource gathering easier.
It also fixes a few frustrating bugs, including certain Boons not working as expected and foes spawning out of bounds.
The patch is almost entirely inspired by players, with every item in the notes except for two spurred by community feedback. The patch notes also mention that the next patch will focus on balance changes and other adjustments based on feedback.
First announced during the Game Awards in 2022, Hades II had a short technical test last month before heading into Early Access. Since its launch on May 6, it more than doubled its predecessor's concurrent player count. We gave it a 9 in our review, saying it "feels impossibly huge and unbelievably polished by any standard, much less an early access game."
You can see the full patch notes below.
Amelia Zollner is a freelance writer at IGN who loves all things indie and Nintendo. Outside of IGN, they've contributed to sites like Polygon and Rock Paper Shotgun,
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