Late last year, Polygon showed that Kickstarter’s earnings from tabletop games were down for the second straight year, an abrupt change following more than a decade of uninterrupted growth. Our analysis also showed that the number of successful campaigns was up sharply compared to previous years. Now two high-profile campaigns, both removed from the website for different reasons, show how this increase in velocity may be straining the Brooklyn-based crowdfunding pioneer’s resources.
The first campaign that Kickstarter elected to bring down was for a game called Forsaken, a sandbox adventure board game from the team at Game Trayz. On May 7, Game Trayz explained that a legal dispute over 10 pieces of art had thrown a wrench in production. According to a statement provided by Kickstarter, the artist in question issued a copyright claim through the Digital Millennium Copyright Act (DMCA) that obligated the platform to pull thecampaign down. After Game Trayz swapped out the art, however, Kickstarter was able to return the campaign’s web page to the internet. All in all it’s nothing that unusual, and similar issues have gotten campaigns pulled down plenty of times in the past.
However, the issue with Wonders of the First, a new collectible card game that features art created using commercially available artificial intelligence tools, was considerably more complex.
When the CCG launched on April 30, the project met its funding goal in less than 30 seconds. It’s a testament to the fledgling team’s ability to get its backers in line on day one. The momentum continued to build, until by the end of the first week the campaign was closing in on $1.5 million — quite the haul for a first-time effort.
Given the attention being paid to AI on the global stage, that haul also brought intense scrutiny from all around. Many on social media and in the campaign’s comments were there to complain about the use of AI art. Like it or not, that’s something Kickstarter has allowed since
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