PlayStation Studios is now fully committed to delivering new live service games on PS5 in the next few years.
With most of the best PS5 games being story-driven single-player experiences, that's something that the division wants to branch out from on the PS5. In a recent interview via Gamesindustry.biz(opens in new tab), PlayStation Studios head Hermen Hulst explained that: «PlayStation Studios are making a variety of games that could be referred to as 'live services' targeting different genres, different release schedules, and at different scales».
PlayStation Studios has most recently acquired Firewalk Studios which is currently: «hard at work on their first original AAA multiplayer game for PlayStation» according to the PlayStation Blog post(opens in new tab) regarding the acquisition also written by Hulst. This news follows in the wake of the acquisition of Savage Game Studios in August 2022 which is: «already working on a new unannounced AAA mobile live service action game» according to another PlayStation Blog post(opens in new tab).
This has all culminated following the PlayStation acquisition of Bungie for $3,700,000,000. The ex-Halo series developer has been behind the massively successful always-online shooter/MMO Destiny 2which continues to thrive over six years later. It's clear now that live service (or the games as a service model) is something that's going to be big for PlayStation Studios going forward on the PS5.
In the same interview, Hulst says that: «The priority for each studio is to deliver their own project – to make the best game that they can». Armed with three substantial powerhouse development studios already hard at work for titles on PS5 and PC, new live service games are coming, and,
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