After numerous Diablo 4 dungeon nerfs over the last few days, it appears that the Ruins of Eridu dungeon farm has also been hotfixed! Elite Spawn Rate Nerfed in Diablo 4 Dungeons More Diablo 4 Dungeon Nerfs Before the server-side hotfix, players were able to make use of the overhauled «Slay All Enemies» dungeon objective. After some time and a certain amount of monsters killed, additional monsters will spawn on top of a random party member.
As seen on the monster count on the right, it jumps from 10 back to 34 while spawning several Elite monsters as well. Similar to the Champion's Demise dungeon farm, players could split up inside the dungeon and, based on the «Slay All Enemies» interaction, clear the dungeon reasonably quickly.
In multiple control runs, we were able to confirm that Ruins of Eridu now spawns a lot fewer Elite monsters In general and also doesn't spawn them on top of players if enough monsters were killed. It could also be that Blizzard decided to roll back the «Slay All Enemies» interaction as a whole which would affect a lot more dungeons in Diablo 4!
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