Blizzard has revealed that Diablo 4's infamous gem problem is going to be solved in Season 2, as gems will no longer be stored in the inventory and take up so much space.
Since Diablo 4 launched earlier this month, it's been met with a great reception from both critics and fans, who seem happy with the next evolution of the series. While it seems like there's little to complain about (beyond the secret cow level that's seemingly not in the game right now), there are, of course, some things that players want to see changed.
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One of the biggest examples of this is how gems are managed in the inventory. Introduced in Diablo 2, gems can be inserted into weapons and items to give them unique effects. As a dungeon-crawler, Diablo 4 is absolutely filled with loot, and that applies to the gems too, which can be found everywhere. Unfortunately, that means that they end up taking a lot of inventory space, as there's no dedicated gem pouch, meaning that they can be a bit of a nuisance to collect.
This is something that's been bothering Diablo players ever since Diablo 4 launched, with many of them calling for Blizzard to introduce some sort of pouch or inventory space that's separate for gems so that they're not getting in the way so much. Well, it looks like a lot of fans are going to get their way in the near future, as Blizzard has promised that things are set to change.
As reported by GamesRadar+, Diablo 4's game director, Joe Shely, addressed the criticism during the latest developer livestream that took place earlier this week. During the stream, Shely noted that some players weren't happy with how much space gems were taking up, but revealed that a change is
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