Diablo 4 nightmare dungeons are perhaps the best Diablo 4 endgame activity and a place you’ll want to spend a lot of your time after beating the campaign. The good news is that Blizzard is about to make them even more efficient and fun, with some big changes coming ahead of the first proper season. In a Diablo 4 campfire chat, the team discusses how it’s planning to make your life in the RPG game much smoother very soon.
The pacing of nightmare dungeons was top of the list of community talking points during the campfire chat, where several leading members of the development team discussed their upcoming plans and a “chonky patch” in the works. While nightmare dungeons are already a great way to farm fast XP, get plenty of rare loot drops, and level your Diablo 4 paragon glyphs, they can be a little awkward to use due to travel time and inconsistency between the various dungeon types.
“Our goal is to have a lot of choice for players,” game director Joe Shely says, “both in terms of having lots of good choices for where you’re going to level, or acquire loot, and also in terms of your character having lots of choices.” General manager Rod Fergusson notes that while the expectation was for nightmare dungeons to be the go-to endgame farming spot, normal dungeons are proving a pretty valuable alternative. So big changes are on the way, and they’re very exciting for endgame blasters.
“Nightmare dungeons are explicitly set up to be highly replayable,” Shely explains, “so we want them to be a great place to farm – including if you want to farm them over and over. So what we’re going to do there is increase the amount of XP that you get from nightmare dungeons, and our goal with this is to make nightmare dungeons more efficient
Read more on pcgamesn.com