Indie game developer Keen Games (Portal Knights) shared a new video of its upcoming survival game Enshrouded yesterday. The footage is focused on the building and terraforming features, but in a recent roundtable Q&A with a few fellow colleagues from the press, Wccftech had the chance to learn a lot more about this Zelda meets Valheim type of game.
Creative Director Antony Christoulakis thoroughly explained everything there is to know about Enshrouded. The game is about to enter Closed Beta testing, with the goal to launch on Steam Early Access later this year. Keen, which is self-publishing Enshrouded, aims to launch the full version within a year of the early access debut.
What was the inspiration in terms of gear/aesthetics/folklore?
We had a general idea for the world quite a long while ago. Back then, it was still meant to be more of a classical action adventure type of game. We had this split world where you had to dive into the fog that swallowed everything. But back then, it was just too big and too ambitious, so we shelved the idea and didn't even pitch it to any publishers.
Now, as we had some really good experience with creating Portal Knights, we felt the time was right to actually go for it. I think the world is a bit special. We didn't have a specific folklore we wanted to go after, but in general, we wanted a fantasy world that has a bit of its own touch in terms of the creatures we have there. And then the whole thing about the split world.
We have the above world, which is still ruined. It's post-apocalyptic, but it carries the spirit of the beauty of abandoned places, which inspired us in terms of visual aesthetics. So there's still the sun shining, but it's also a bit about the hope of creating
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