Baldur’s Gate 3 is almost upon us in all of its Dungeons & Dragons glory, as the release date set for the RPG game arrives later this week. Larian Studios has been hard at work perfecting Baldur’s Gate 3 and its coming features, preparing the game for its flight out of the early access nest it has been within for years now. The developers have released community updates detailing the release version’s contents, with one posted today in which Larian Studios went more in-depth on the parasitic mind flayers and their in-game role.
Mind flayers are creepy, Cthulhu-like beings that are familiar enough to us long-time D&D players. If these tentacled creatures have ever turned your campaign character’s brain into a milkshake, then you’re definitely not alone. While mind flayer is not a Baldur’s Gate 3 class, you start off with one of their parasites implanted deep within your brain. As Larian Studios put it, “these creatures may be a source of great power” but “all that they offer comes with a cost.”
This is where Illithid Powers come into play, that is if your “desire for power outweighs your concern for the well-being of anyone else or if you simply think psionic levitation would be a really neat party trick.” Hidden within a secret skill tree, Illithid Powers are used to “enhance your command over your newfound illithid capabilities.” To fully harness them, you’ll need to find more of the creepy, crawly parasites throughout the Forgotten Realms.
If you’re wondering where, “some can be located inside jars and in pools of brine, others within the skulls of the infected.” Once you come across these bad boys, you’ll have to consume them. Each time you munch down on one of these wriggly worms, you’ll unlock one new Illithid
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