Keeping true to its Dungeons & Dragons roots, Baldur’s Gate 3 has a dice system that determines how things play out, be it for ability checks or during combat.
But there are forces at play that might make the dice do weird things, hence why we have Baldur's Gate 3 Karmic Dice explained for you today — with what is it and if should you turn it on or off.
Dice were also a feature in prior Baldur’s Gate titles (as well as most D&D games) so if you played those, you should know what to expect outside of this new Karmic Dice system.
Whichever path you opt for, you’re bound to have a lot of fun no matter what — but we’ll lay out the options for you so you can make the best decision for yourself.
When the going gets tough in BG3 — and believe us, it gets tough — and you can take any sort of advantage by opting for one or the other, we’d recommend you go for that.
In the options menu, Larian has quite a vague description of what it entails.
«Karmic Dice avoid failure or success streaks, while keeping the results mostly random.»
To provide a little more depth, the Karmic Dice serve to balance the scales of fortuitous and less fortunate dice rolls.
The former include successful checks, hit attacks and critical strikes, while the latter constitute their opposite outcomes such as rolling a one – a critical failure – and having your entire party annihilated.
By having it turned on (which it is by default), the game seeks to balance the distribution of these outcomes, aiming for overall parity for a theoretically more balanced playthrough.
Therefore, if your rolls consistently err on the side of misfortune — whether in battles, perception checks, or similar instances — the odds are destined to sway in your favour over time.
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