After being rudely abducted, infected and treated with a shocking lack of hospitality in the opening scenes of Baldur's Gate 3, you might not be jumping at the opportunity to use your newfound mysterious abilities delivered by the Mind Flayers' tadpoles.
But for those who don’t mind a squirmy fellow making a sitting room of your grey matter, then read on to know everything you need to about Baldur's Gate 3 Illithid Powers, how to unlock them and the consequences explained.
If you have watched Stranger Things, you’ll recognise 'Mind Flayer' as the name Mike and the gang dubbed the giant tendril-adorned Shadow Monster during season two that possesses Will.
This is because that creature acts as a sort of analogue to the Mind Flayers in Dungeons & Dragons, their favourite game.
This gives you somewhat of an understanding of how the Mind Flayers (also known as Illithids) operate in DnD.
That little tadpole won’t wait for anyone and there are lesser souls to manipulate, so we’ll get straight to it!
To unlock Illithid Powers in Baldur’s Gate 3, you just need to create a character and start the game as you are shown to receive a tadpole in the (very uncomfortable) opening cinematic.
From here, you need to collect Iliithid Tadpole specimens from «True Souls» boss characters. You can also find them dotted around the world.
There are four to collect in the Infirmary in the Githyanki Creche located in the underbelly of the Rosymorn Monastery for example.
When you collect a tadpole, you can use it to unlock more Illithid Powers in the Illithid Power menu — which is accessed by pressing B on your keyboard. Here you can spend these tadpoles on a number of powers.
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