Being forcibly impregnated with a brain-eating, body-disfiguring parasite doesn’t seem like the best of times in Baldur’s Gate 3. It’s so bad that every character you meet (and likely their Nan) will tell you just how bad it is, and how close you are to suddenly vomiting tentacles. Stressful doesn’t quite do the situation justice.
Here’s the thing though, what if the parasite in your dome was actually a pretty chill bloke? What if losing some of your frontal lobe isn’t all that bad, and the little dude is trying to help you? Embrace your inner Mind Flayer and you never know what might happen. Let’s look at some funky Illithid powers and await our inevitable transformation into a cosmic horror born of nightmares.
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Whilst you start Baldur’s Gate 3 with a little brain worm wriggling in your noggin, you can’t do much with it. It’s a ticking time bomb that will inevitably spell your doom (according to the plot). Once you’ve played a little bit and encountered your first cluster of True Souls and Tadpolers, things start to get a bit funky.
The game will start to pressure you into accepting more power, absorbing more tadpoles into your cranium to glean more power and understanding. You can always fight against it, but where’s the fun in that? Embrace your parasite and cool things are bound to happen.
You will require one tadpole per power learned, and powers do not carry over to other party members. If you want multiple people to learn the same power, you are going to have to spend multiple tadpoles. This is a limited resource, so consider who gets what power carefully.
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