Illegal Entry is the first mission of Armored Core 6: Fires of Rubicon and as such serves as the game’s tutorial, introducing the player to the world of Rubicon and the gameplay of the ACs. Just as it is the start of the game, this guide is the first part of Gameranx’s full mission-by-mission walkthrough series that will cover every level of FromSoftware’s new mech title. C4-621, an augmented human must take on mercenary work to earn enough money to start a new life. This takes them to the titular Rubicon 3, a planet that is home to an extremely important resource known as Coral. 621 finds themselves in the middle of the raging conflict over this resource, completing contracts and building both a legacy and a more powerful Armored Core. This mission is where it all bigs! This guide will provide a walkthrough of Mission 1: Illegal Entry for Armored Core 6: Fires of Rubicon.
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After crash-landing in a facility away from the intended dropzone on Rubicon 3, players will need to make their way to a device known as
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