After completing the first mission in Armored Core 6: Fires of Rubicon, players are introduced to the Sortie menu in their Garage where they can find the “Missions” tab. This is where missions for the game’s main story will appear. These missions have a large range and variety between them. Some are just a few minutes long and can be as simple as eliminating a single enemy while others can be long with multi-step objectives. One of the two missions that appear on the Sortie “Missions” tab after completing Mission 1: Illegal Entry is called Destroy Artillery Installations and the mission is as straightforward as the name suggests. This guide will provide a walkthrough of Mission 2: Destroy Artillery Installations for Armored Core 6: Fires of Rubicon.
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More Armored Core 6: Fires of Rubicon Guides:
Armored Core 6: Fires of Rubicon – Full Achievement and Trophy List | Armored Core 6: Fires of Rubicon – How to Change Weapons, Colors, and More | AC Customization Explained | Armored Core 6: Fires of Rubicon – Illegal Entry Walkthrough | Mission 1 Guide | Armored Core 6: Fires of Rubicon – How to Defeat the HC Helicopter Boss Fight
With Armored Core 6: Fires of Rubicon having AC builds and the way the player customizes their mechs being such an integral part of its gameplay, players should make sure that they are going into each mission with the weapons, armor, and parts needed to succeed. Fortunately, Mission 2: Destroy Artillery Installations is still very early in the game and is the first mission that the game even gives players the chance to change their AC. Because of this, the options of what can be
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